Cyberserenity´s blog

Virtual worlds, art, games and simulation.

Cyberserenityś blog

The virtual art blog

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My work today is a fusion of my old work in media and twenty five years of working with computers and my work as a artist.‭  ‬I find that‭ ‬computers are one of the most creative tools you can use.‭ ‬As a digital artist i do work on the web,‭ ‬in several virtual worlds and as a indie game developer.‭

‬I have started over‭ ‬10‭ ‬company's and i guess i will be a entrepreneur in the future‭ ‬as well.‭ ‬I always find new interesting projects in art and technology.‭

‬I explore community's in virtual worlds and simulators.‭ ‬Creating graphics,‭ ‬scripting and software.‭ ‬Second life,‭ ‬Opensim and game‭ ‬technology give me a chance to work on the edge of both the social web and all the different soft and hardware needed to run the new worlds i like to create.‭ ‬I am lucky to live in a age with a technology that I understand and love.‭ ‬

My work as a artist have found new ways in the digital era and to my surprise older artworks and paintings have gone full cycle and show up at quality auctions making them a foundation for new work and a inspiration for me that people still like my work.

 

 

My work

My work is mostly experimental. I always want to know what happens if you put this thing on this one. Will there be some great art then?

I have worked forever trying to find what art is all about and new media and computers are one of my greatest friends. Hacking art and soceity to find the basic code behind it all. I use  my knowledge of building hardware and writing software to do experiments in digital art and research our lifes and death.

 

The creation process is the same if you paint or use digital media. My work spans a lot of areas. Sometimes maybe they are to many. After art school i started out as a painter but i quickly got in to computers and the Internet. I still like to work with digital media. Exploring virtual worlds and create art for the web and games. Today i got the Oculus rift that makes it possible to bee in a alternate reality. I think art willl never be the same.

Light test for painting

I do a lot of graphic design for digital media in gaming and virtual worlds. And i love the digital camera. I do not have to work in a smelly darkroom anymore if i do not want to. I do many purely digital pictures in software and as a photographer at the hypergrid. And i also have a gallery there where i can show of my work. It is all net, servers and streaming information.

 

The road is open.

 

The work continues.

Art space Magazine

City of lost Angels

http://maps.secondlife.com/secondlife/Lost%20Angels/26/138/54

 

Lost Angel. I still find places in SL that is nice and have a feeling. Walking around and found this great club. Have to return when there is something going on.

Cica Ghost do it again.

Very nice to visit in VR headset. Good frame rate and nice to do a walkabout. Aways nice to visit a new exhibition by Cica.

 

http://maps.secondlife.com/secondlife/Seth%20Island/210/54/40

Is DixMix gallery best in Second Life

I think you should try it out. Really love the pictures and the gallery. Always use my Oculus it is frame rate friendly.

http://maps.secondlife.com/secondlife/Bay%20Port/41/237/22

Read more: Is DixMix gallery best in Second Life

Cyberserenityś blog

VR is all in flux

Vacation is over and it is time to start working again. I have been playing a lot of games and explored many virtual worlds. Several hours a day. I have been driving trucks, flying, solving problems in the Thalos principle and of course been to Second life almost every day.

As I see it my Oculus rift have changed everything. I do not play all games in the Oculus and I have

A new 24 screen that makes it a lot more fun. Not everybody have the tech stuff I have but I suppose the market penetration for all the good game play stuff will only be greater.

When I am looking at where 2worlds2go will go in the future I see that multiplayer and virtual worlds live on for decades but games are short range stuff. You play and often forget.

In Euro truck 2 and in Flight simulator you can produce new add-ons forever. Second life still is a market for content. The life for virtual products last a lot longer if there is a multiplayer option.

There is some confusion at the moment about what platform will be the big next thing. Sad to say Second life looks outdated and the physics is not there to do anything new. I love it and think it is great in VR but no something must be done to make it survive. Altspace VR is cool in the Oculus and some nice games is in there. High Fidelity is a good platform but with a serious lack of tools. Sansar is still a enigma.

As a artist I really hope there will be some solutions in the next 6 months. I have a few ideas around how to create a new world on the other hand I only have 10 years of work left in me. So a new platform would be great. There are game system like Unity that could be intermediate solutions. But then there is server structure and network that do not look so good.

It is all in flux. The work continues.

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